

In Grand Theft Auto IV, engine models are often depicted with basic layouts such as Twin-cylinder, Inline-4 and V8 engines, with a few of them having their own layout ( Sanchez with a single-cylinder engine).

Note that, especially in GTA V, the engine "cover" (which is the texture seen from looking under the bonnet/hood) can contradict the engine 3D Model, for example, the engine "cover" may be identified as a V8, however, the engine model may appear to be an Inline-4. Engine identification can still be problematic, but with the support of 3D models, which can be seen even better with the Rockstar Editor in Grand Theft Auto V, engines can be identified much easier. They can now be found as 3D Models, as well as textures.


Here, 4 inlet pipes are seen (left, rusty color), and 4 exhaust pipes are seen (right, dark gray), meaning this engine is a straight-4.Īgain, using the Rockstar Editor, this engine can be identified as a V8, with another set of exhaust manifolds on the other side (not seen on this image).Īppearing in the HD Universe, engines return as a much more focused element. Using the Rockstar Editor, the player can see details inside the engine bay. The engines are slightly more detailed in GTA: SA, appearing as partially-3D models instead of flat textures. Because of their low quality, engine identification is minimal, however, prominent features of the engine, such as camshaft covers, the main engine block, and smaller details of manifolds can be seen. Used as a smaller, realistic element, engines appear as minor textures. Appearing in all Grand Theft Auto games, engines can be found under the bonnet/hood of almost every vehicle in the games.
